Using the persona and the interview, I developed
a marketing plan that focused on identifying Dana’s target audience and developing strategies to effectively promote her brand. I researched and proposed relevant events such as gaming conventions, virtual concerts, and horror game festivals where Dana could showcase her music. Additionally, I explored potential partnerships with game developers, content creators, and influencers who could help expand her reach. I also suggested PR opportunities, including collaborations with horror-themed YouTubers and streamers, as well as media coverage in gaming and horror-related publications